Race

There are fifteen Races of in Combat Monsters, each with their own Passive Ability.

Races

 * 1) Cyclops:  All Cyclops get +2 attack each time any friendly Monster dies.
 * 2) Dwarves: All Dwarves get +2 attack each time they are attacked but not killed.
 * 3) Elementals: All Elementals get +1 attack and +1 health each time you play a spell.
 * 4) Elves: All Elves get +2 health while their controller has no other races in play.
 * 5) Golem: All Golems +3 health each time their controller plays a rune.
 * 6) Humans: All humans get +1 attack for each other friendly Monster stood next to them.
 * 7) Imps: During upkeep All Imps get +2 health instead of -1 if afflicted with flame.
 * 8) Lizards: All Lizards get +2 attack when they kill a creature.
 * 9) Minotaurs: All Minotaurs get +1 attack and +1 health each time they gain some equipment.
 * 10) Orcs: All get +1 attack for each other friendly Orc in play.
 * 11) Robots: All Robots get protection from all afflictions.
 * 12) Spectrals: Spectrals cannot be equipped, but take no damage from basic attacks with default weapons.
 * 13) Werewolves: All Werewolves get +3 health each time they kill an enemy creature.
 * 14) Zombies: All Zombies get +1 health each time any creature dies.
 * 15) Skeleton: All Skeletons start with shield+3 but get shield-1 for each equipment.